FICHA DEL JUEGO
Stalingrad Besieged
Precio:
70,95 € - 15% = 59,99
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Edicin: 
WarGames
a partir de 14 aos unos 60 minutos 1 jugadores mnimos 2 jugadores mximos
a partir de 14 aos unos 60 minutos 1 jugadores mnimos 2 jugadores mximos

En la Tienda MasQueOca existen varios estados en los que puede estar un juego:
En stock: el juego est actualmente en nuestros almacenes y disponible para su envo. (*) Últimas unidades: tenemos en stock unas pocas unidades del juego bien por tratarse de una oferta especial en precio o porque el editor ya ha agotado las unidades de las que dispona y de momento no tiene previsto hacer una reimpresin. (**)
Precompra: el juego tiene una fecha aproximada de recepcin por nuestra parte indicada en la ficha del juego y se proceder al envo del pedido en cuanto lo recibamos.Atencin, las precompras no son reembolsables!

P500:el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando el juego alcance el nmero de reservas necesarias o por decisin editorial pasar al estado Precompra.
Disponible Bajo Demanda: el juego no est en este momento en nuestros almacenes, pero en principio estamos esperando su reposicin por parte del proveedor. El tiempo de reposicin aproximado para un juego nacional es de 1 semana y para un juego de importacin suele ser de 3/4 semanas, pudiera ser que recibamos la reposicin antes o que en el caso de la importacin se demore por causas ajenas a nuestra voluntad. (***) Atencin, las compras bajo demanda de juegos de importacin no son reembolsables!
Pendiente de Primera Edicin: el juego no ha sido todava editado, pero se puede reservar sin compromiso para poder tenerlo asegurado cuando se edite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha aproximada de recepcin el juego pasar al estado Precompra. Agotado / Pendiente de Reedicin: el juego se encuentra agotado por el fabricante y est preparando una reedicin. El juego se puede reservar sin compromiso para poder recibir la informacin del mismo en el momento que se reedite. No es posible adquirirlo todava pero s reservarlo. Cuando tengamos una fecha de recepcin el juego pasar a Precompra.
Oportunidades: el juego est en stock en unidades limitadas. Las Oportunidades son juegos que o bien han sufrido algn desperfecto en la caja o bien han sido abiertos por alguna razn (comprobaciones de control de calidad, etc), pero que su contenido est perfecto. Es decir, son juegos que contienen todo lo necesario para poder jugarlo. No se remitirn fotos especficas del estado de las cajas, a todos los efectos se debe considerar como si se comprase el juego sin caja y sin inserto, aunque la gran mayora de las veces son desperfectos sin importancia. Estos juegos, dada la naturaleza de los mismos, no admiten devoluciones. Chollos: el juego est en stock en unidades limitadas. Los chollos son juegos nuevos a estrenar que ofrecemos a precios especiales. La oferta est limitada en el tiempo y a las unidades que se pongan en oferta, una vez se retiren de la seccin de Chollos su precio volver a ser el estndar.
Descatalogado: el juego ha sido descatalogado por el fabricante por lo que en principio no se espera ninguna reimpresin. No obstante, en contadas ocasiones, un fabricante decide volver a imprimir un juego. No es posible adquirir el juego, pero s reservarlo. Si tenemos constancia de una reimpresin y una fecha aproximada de recepcin, pasar a Precompra.
(*) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible y se lo comunicaramos por correo electrnico.
(**) Salvo que en el mismo momento de realizar la compra se realice en paralelo otra compra que agote las unidades, dada esta situacin el juego pasar a disponible bajo demanda a precio normal o a descatalogado y se lo comunicaramos por correo electrnico.
(***) Salvo que al solicitar la reposicin al editor nos comunique que el juego est descatalogado o pendiente de reimpresin. Lo que se comunicar por correo electrnico en cuanto tengamos conocimiento.

Stalingrad Besieged

STALINGRAD BESIEGED is a game that allows 1 to 2 gamers to refight the campaign for Stalingrad in 1942, IN THREE DIFFERENT WAYS; CARDS, BLOCKS, OR COUNTERS. The game plays in 1 hour or less.



The game depicts the battle in the city of Stalingrad itself. This is a street fighters game, just like the campaign. Intense block to block battles defined the Stalingrad siege and the game reflects this within its design. The game board uses a German map from 1942, with grids defining key locations in the city. The grids are used for movement and combat in the game. Combat is frequent and each side battles back and forth regardless of who moves.



Because of the dynamics of tanks, artillery, and infantry and the variability of the Russian ferry points and the arrival of reinforcements, no two games will play the same. This adds to a great replay value, and to the solitaire play value as well. PLUS, it comes with and allows players to play with the components of their choice; CARDS, LARGE WOODEN BLOCKS, OR OVERSIZED COUNTERS.

Designed by Dr. Lew Pulsipher.

The Battle of Stalingrad was one of the most important battles of World War II. The Axis failed to secure the ferry ports in Stalingrad (cutting off reinforcements) soon enough to prevent the Soviet counterattack that caved in the Axis flanks far from Stalingrad, and ultimately surrounded and captured Stalingrad and the 6th Army. Thereafter, Germany was on the defensive in the war as a whole. This game focuses on action in and around Stalingrad; the Axis must succeed in time to reinforce their flanks against the Soviet November offensive.

Objectives

At the end of the game, if one player controls both Ferry Points, he/she wins. If each player has one, then if the Tank Factory is still intact, Russians win; if it is destroyed, Germans win.

Units

There are 40 units; 16 German and 24 Russian. You get a complete set of units for each component type (cards, blocks, and counters). The numbers reflect many factors; for example, while the Russians may have had better medium tanks at this time, their crews were less well-trained.

Each unit has a designator (for example. German Infantry, Tanks, Anti-Tank Weapons, Artillery, etc ). At the top of the unit is an attack number on the left, a defense number in the center, and a movement capability number on the right, as illustrated.

The top of the unit is its front, the bottom is the rear. The sides are its flanks. Units are unrevealed until they close with the enemy. There are Option cards that can affect play.

Sequence of Play

Both sides follow the below sequence, German player first. During your turn you do the following:

(At any appropriate time before combat) play an Option Card

Choose replacements (if any)(these may be placed before or during movement)

Move some or all your units

Conduct combat

Draw an Option Card

(If Russian) Move turn marker

Reinforcements and Replacements

The battle in Stalingrad was a meat-grinder, a battle of attrition more like World War I than World War II. Some destroyed units can be reconstituted, as units were rarely wiped out to a man.

Eliminated units can be reconstituted and rejoin the game as Replacements.

Replacements are units returned from the eliminated pile. Reinforcements are units that were removed from the deck at the start of the game.

Reinforcements appear only when you play a Reinforcement Option Card.

If a German unit is adjacent to a Ferry point or the Tank Factory, the Russians cannot receive replacements/reinforcements there.

Movement

During your turn you may move all your units. A unit can move one or two areas, but NOT diagonally. Tanks are an exception to this rule. They may move diagonally. This allows them to make breakthroughs as they can slip between enemy units.

Combat

Combat occurs only after all of the units of the player taking their turn have moved.

The opportunity to attack alternates, beginning with the moving player. That player chooses a unit that can attack, and rolls. A cube is placed on the unit to indicate that it has attacked. Then the non-moving player chooses and makes an attack, and places a cube. Then its the moving players turn. This continues until there are no more possible attacks. Toward the end of the procedure one player may have several attacks in a row because the other has conducted all of their possible attacks. When all attacks have been made, remove the cubes and start the next players turn.

Note: making the correct choices is vital. For example, dont choose one of your units to attack when it can no longer be attacked, instead choose one that might still be attacked. If you can eliminate the potential attacker, youve possibly saved a unit.

This explains the basics of the rules. There are additional rules for artillery and air attacks, fortifications, combat modifiers, control of the Ferry Points and Tank factory, tank movement, and anti-tank combat, etc. Solitaire rules are included for game play.